I started this poster with a box SOP, followed by two copy SOPs, one to duplicate the boxes along the x-axis, and the other the y-axis. A sine wave LFO was added into the first copy to add the boxes rotation, and cause each box to rotate farther than its previous copy. A phong material was added during the render, as well as a second light source above the render to create a colour contrast on the rotating cube faces. I then added an edge TOP for definition, a circular ramp for the background and a blur feedback loop for depth and shadow. To finish I used a random noise TOP with a 0.1 opacity to create a film grain effect, before adding the typography.